Graphics code

Okay, since this page has so many graphics and the text itself was also getting quite large, I've decided to split it up. This will speed up loading.

The following subcategories are available:

API's: Source code demonstrating how to access various graphics API's.

Effects: Source code demonstrating certain special effects such as those found in the demo's of old.

Graphics File Formats: Source code for handling some of the many graphic file formats out there.

Image drawing: Source code demonstrating how to draw the primitives commonly used in paint programs.

Techniques: Source code demonstrating techniques often used in game programming.