- January 2012
- December 2011
- November 2011
- September 2011
- July 2011
- June 2011
- May 2011
- March 2011
- January 2011
- October 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- September 2009
- July 2009
- June 2009
- May 2009
- March 2009
- September 2008
- April 2008
- December 2007
- June 2007
- June 2005
- September 2004
- May 2002
- October 2001
- August 2001
APIs
This page contains source code demonstrating how to access various graphics APIs.
3Dfx Glide programming
|
This source code demonstrates how to program the 3Dfx card. This code is for Microsoft Visual C++ for Windows only.You will also need the 3Dfx SDK, which you can download at http://www.3dfx.com.
To download the MSVC code for Glide 2.x (214k), click here. |
VESA routines
Sample source code on using VESA SuperVGA modes. This demo sets the display to 640x480, 256 colours and plots some pixels. The DJGPP version utilizes the linear frame buffer provided by VBE 2.0. A function "VESAFindMode" has been added to search for a specific mode.
To download the Pascal source code (2k), click here.
To download the DJGPP/C(++) source code (3k), click here.