Latest blog posts

DOS game "Cosmo Chicken" patched after 25 years

Some 25 years ago, I first released my game Cosmo Chicken and last updated it in 1998 to version 1.6. Earlier today, a quarter of a century later, version 1.7 was released. Why? Because it had a bug that made the game crash DOSBox when running in there. I doubt anybody will ever play the patched version, but it's a matter of pride for me to fix my bugs no matter how old they are and it was an opportunity for me to get back to basics and a good reason to write a nostalgic blog post as a postmortem.
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The Telescopium Incident

Like last year, I participated in the $105 Adventure Game Challenge (well, last year, it was technically the $104 Adventure Game Challenge). This year's assignment was to create a graphical adventure game from scratch in 14 days with the theme of "An Escape".
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Nine plus three AdvJam2021 entries you should try

Adventure Jam 2021 concluded last Friday and, as there was quite a bit fewer entries than in previous years, I played through all the entries in a couple of days. Many familiar faces have joined in the fun of making a game for the jam, as well as some new ones. In previous years, I selected a dozen or so of my favourites, but now I've had to limit myself to a mere 9 (as well as some honourable mentions, of course). Again, shamelessly catering to my own tastes in adventure gaming, in alphabetical order, these are my favourites:
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SQ2WTF - Space Quest 2 with a twist

Sierra AGI games had a limited vocabulary for their command parser, but they allowed some synonyms from their word list, including some common misspellings. They also tended to just carry the list of synonyms from one game to another, so there are references in there to other games. I decided to abuse that system to get through the game with some of the weirdest commands I could find.
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